Capcom Targets 100M Annual Game Sales, Doubling Down on R&D After Monster Hunter Success
Monster Hunter creator Capcom is targeting 100 million annual software sales, its president told Nikkei. The plan includes expanding its Osaka R&D hub and continuing developer hirings.
One hundred million games sold per year. That's the ambitious new quest for Capcom, the Japanese studio behind Resident Evil and Monster Hunter. The company plans to nearly double its global software sales, fueled by the recent blockbuster launch of 'Monster Hunter Wilds' and a major expansion of its research and development efforts.
The 100 Million Unit Quest
In a recent interview with Nikkei, Capcom President Haruhiro Tsujimoto laid out the company's goal to hit 100 million units in annual global software sales. This confidence is built on solid performance; the company's latest title, 'Monster Hunter Wilds', sold an impressive 10 million copies in its first month of release alone. The figure signals strong momentum for Capcom's core franchises.
Osaka R&D Hub to Power Growth
To achieve this target, Capcom isn't just relying on existing hits. According to Tsujimoto, the company is transforming its Osaka site into a new R&D hub and will continue its aggressive hiring of developers. This strategic move is designed to incubate future blockbusters and maximize the value of its rich IP portfolio. It’s a clear signal that Capcom views top-tier development talent as the critical resource in an increasingly competitive gaming market.
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